using System;
using System.Collections.Generic;
using System.Xml.Serialization;

using DC2010.Objects.Base;
using DC2010.Objects.Common;

namespace DC2010.Objects
{
    [Serializable]
    public class CreatureOuches : ICloneable
    {
        public bool HurtHead { get; set; }
        public bool HurtTorso { get; set; }
        public bool HurtLegs { get; set; }
        public bool HurtFeet { get; set; }
        public bool HurtRightHand { get; set; }
        public bool HurtLeftHand { get; set; }
        public bool HurtWeapon { get; set; }
		
        public object Clone()
        {
            return this.MemberwiseClone();
        }
	}
}